Draw Shot – Revisited

This article will explain in more detail the state of the cue ball as it travels towards the object ball that makes the cue ball draw back after it impacts the object ball.

In another article on the stop shot, we discussed the state of the cue ball when executing a Stop Shot. We know that in order to stop the cue ball dead in its tracks after contacting the object ball, the cue ball must be what I refer to as a “Slide” state where the cue ball does not have any spin, backspin or forward spin. At longer distances, the cue ball must start out with a backspin and eventually, due to friction will again be in a “Slide” state as it approaches and impacts the object ball.

The Draw Shot is slightly different that the Stop Shot. The state I refer to as “Slide” should be non-existent. Instead, the cue ball must have backspin all the way through the moment it impacts the object ball. Refer to the Figure 1 below.

The distance that the cue ball draws back depends on the amount of backspin and the speed of the cue ball. Another factor is the type of cloth on the table. Smoother cloths will have less friction thus allowing the cue ball more momentum to draw back as opposed to a rougher type of cloth were friction will hinder the momentum of the cue ball a lot more.

Again, the amount of backspin and the amount of speed that you should put on the cue ball depends entirely on how much distance you want your cue ball to travel. Practice is the key. With this new found understanding of the Draw Shot, you should be able practice more effeciently.

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